Copyright (c) 2003, Brian Edmonds
$Revision: 1.4 $ $Date: 2003/03/25 01:49:27 $
The latest version of this document can be found at
Any inquiries, comments or suggestions should be sent to the group moderator at email@example.com.
The comp.sources.games newsgroup was created in April 1987 as net.sources.games, which Rich Salz, the moderator of net.sources wanted to split out the games posts. Bill Randle volunteered for the moderator's job, and ran the group through its renaming to mod.sources.games and finally to comp.sources.games in the Great Renaming. In the mid-1990s with the rise of the web, Bill began looking for a new direction and moderator for the group.
In March 2003 moderation of the group was passed to Brian Edmonds, who is running the group and a companion, gated mailing list. Bill is continuing to serve as a co-moderator.
Since its creation a number of control messages have been sent which at some sites appear to have erroneously changed the status of the group to unmoderated. If this is the case at your site, you should bring it to the attention of your news admin, as any postings you make to a moderated group which is not properly recognized as such at your site will be silently discarded at any site where the group is correctly carried as moderated.
The original charter has been lost in the mists of history. The original operation of the group was to post game sources in volumes and issues, somewhat like a magazine. These posts were highly structured and were automatically processed by a number of archives to provide additional access to the sources by FTP, BITNET, and UUCP.
These days the web provides a much better distribution medium for large chunks of data than Usenet, so the group's posting policies are adapting to hopefully remain relevant. Source postings are still welcome, preferably in shar (shell archive) format to avoid problems with binary posting filters. Posts larger than 50k in size are discouraged, and posts larger than 200k will be rejected, since as posts become larger more and more sites will be filtering them out. Large postings should instead be put on a website and the description/URL posted instead.
To streamline the post approval process and spam filtering process, all posts must use a subject line tag of the format [TAG] (square brackets surrounding a three letter, upper case code). Valid tags are:
The moderation software may (now or possibly in the future) enforce the following policies:
All posts (with a working return address) will either be returned with a rejection notice, or posted to the newsgroup and mailing list. One exception is that rejection notices for the same error are suppressed for a few minutes after the first one is sent to reduce the danger of the robomoderator being used as a mailbombing agent.
Posting with a non-replyable address is strongly discouraged. If you feel you must post with such an address, please make sure you are not using one in a valid mail domain; appending .invalid to the address is the recommended way to ensure this.
The robomoderation software (robomod) enforces various anti-spam and text formatting requirements, as well as optionally allowing posters to register their addresses. Note that in order to receive rejection notices or other information from robomod it must have a valid email address for you. More information on the registration process, including how to use munged addreses, can be found at
Remember, you do not need to register to post, but if you post with an address that does not deliver to you, then you will not receive any bounce messages from robomod unless you register a real address for it to use.
At a correctly configured site you should simply be able to post to comp.sources.games and everything will be managed for you behind the scenes. If you find this does not work for you, you can submit directly to the submission agent by mailing your posting to firstname.lastname@example.org.
Please try the newsgroup first, and be sure to bring any problems to the attention of your local news administrator so that they can be dealt with.
All postings to comp.sources.games are also distributed to the mailing list email@example.com, which is available in both regular and digest format. For subscription information, send email to firstname.lastname@example.org or visit the list webpage at http://www.gweep.ca/mailman/listinfo.cgi/comp-sources-games.
Likewise, all postings to the mailing list are also distributed to the newsgroup, so subscribers can use whichever of the newsgroup, list, or digest formats is most comfortable.